Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his greatsword ready. His hair is short and brown. His skin is flawless and his violet eyes scan people very quickly.
Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 112 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Cloth of gold vestments (40 gp). Brass mug with jade inlays (400 gp).
Rurik Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light grey in addition to tight pants. His silver hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Mercenary, his father struggled to pay the bills. He worked as a nervous Performer and found it very stressful. He has drifted from career to career and currently works as a Performer.
Motivation: Many gnolls want him driven away; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Job, Enemies. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Citrine (80 gp). 1 Masterwork Common Melee.
Anverth Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. Anverth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Anverth took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: To prove his worth to the world; and regain custody of his son
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Family, Rich. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 8)
Armor Class 15
Hit Points 52 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 500 gp.
Rangrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is braided into rings. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
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