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NPC Generator

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Advanced [show]


Adam Rylan, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He is physically well-built. His red hair is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across

History: Adam was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Adam Rylan, Male Human Sorcerer 10
Medium (5'5") Human, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2300 gp. Peridot (80 gp). Malachite (4 gp). Deep blue spinel (1400 gp). Fiery yellow corundum (1300 gp). Deep blue spinel (1400 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a halberd. He wears a feathered hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: Elaim hails from a village terrorized by giants. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Joker. Flaws: Shy. Bonds: Rich, Enemies, Guardian, Slave. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Elaim Aranore, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Patrin Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this man has a large brown mantle and cape that has been intricately interwoven into his tan robe. His silver crest is braided into rings. This gold eyed easterner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Patrin grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of orcs

Flaws: Insomniac. Bonds: Family, Adventurer, Criminal record, Enemies. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrin Orexijandilin, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this man typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He has dyed his greying brown fur a little too much giving a sharp brown color. His yellow eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Smoking hails from a village terrorized by brigands. A gifted student he started as a Slave Trader, but he got bored and became a Barkeep. He has achieved small success as a Barkeep.

Motivation: He is unsatisfied with his job; and a deep hatred of brigands

Flaws: Sensitive, Antagonistic. Bonds: Mentor, Enemies, Job. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Rogue 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 18 (+4)18 (+4) 14 (+2)16 (+3)
Skills Deception +5, History +6
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Sard (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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