Flak Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair and beard is wavy and long. His eyes are amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.
History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 20 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. 1 Medium magic item.
Kildrak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear black clothing when he does not wear armor. His hair is short and black. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He wants revenge against giants; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Military, Adventurer, Enemies. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 53 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).
Sindri Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with feathered hat. His feathered hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sindri was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Military, Poor. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
Possessions: Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Rich purple corundum (1000 gp). Citrine (30 gp). Chrysoprase (30 gp). Banded agate (5 gp). Tiger eye turquoise (5 gp). Black opal (1000 gp). Deep green spinel (130 gp). Jet (130 gp). Obsidian (5 gp). 1 Medium magic item.
Burgell Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely pastel suit with black socks and a vest with buckled shoes. He keeps his chestnut hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He was granted psionic powers by his dying sister.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Joker, Gifted, Fighting. Bonds: Job. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.
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