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NPC Generator

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Advanced [show]


Tod Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Tod Stoutbridge, Male Halfling Monk 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Giant, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Tethren Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long blue hair is drawn into a two foot long braid. He has silver eyes and a blue hat with a grey feather.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Tethren grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Military. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Tethren Wisdom, Male Tiefling Warlock 4
Medium (5'7") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 30 pp. Chrysoberyl (50 gp). Tourmaline (50 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs


Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His red crest is knotted and matted. He has a dull look in his red eyes.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: Mozikth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Flaws: Impulsive, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Mozikth Sumnarghthrysh, Male Dragonborn Commoner 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear black clothing when he does not wear armor. He wears a feathered hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Military. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Nadarr Bhenkumbyrznaax, Male Dragonborn Aristocrat 8
Medium (6'5") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 18 (+4)17 (+3)
Skills Deception +6, History +6
Senses Passive Perception 14
Languages Common, Abyssal, Gnome, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp.


Social Check DCs

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