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NPC Generator

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Advanced [show]


Mordai Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey armored body suit, with a simple white line shooting up and back down. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Bowyer business at a young age. A gifted student he started as a Brewer, but he got bored and became a Bowyer. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Philantrophist, Logical. Bonds: Immigrant, Job. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Mordai Rise, Male Tiefling Expert 1
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)18 (+4) 10 (+0)14 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Black pearl (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zedaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his whip ready. He has moderate length silver crest. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Engraver job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Professionalism. Bonds: Job, Poor, Attractive. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Zedaar Delmirev, Male Dragonborn Expert 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Raer Horineth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a halberd. He has a long chestnut beard with little hanging trinkets. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family.

Flaws: Ugly, Shy, Addict. Bonds: Nature, Family. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Raer Horineth, Male Elf Paladin 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 102 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 19 (+4)9 (-1)
Skills Animal Handling +8, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven, Orc, Celestial, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mâku Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His hair is long and blonde with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Mâku Dudley, Male Half-Orc Aristocrat 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 150 gp. Jade (130 gp). Red spinel (130 gp). Star rose quartz (40 gp).


Social Check DCs

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