Kaladan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. His copper crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Kaladan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.
History: Born in the west to a Mayor, Kaladan learned a great deal about his father's area of expertise. He worked as a nervous Mayor and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 180 pp. Star ruby (500 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp). Onyx (30 gp). Malachite (13 gp). Golden yellow topaz (500 gp). Hematite (13 gp).
Pirithin Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has styled his golden hair well, parting it to the right. He has several tiny amber earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful necromancer made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure
Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 83 (15d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 1000 gp. Black pearl (500 gp). Carnelian (40 gp). Red-brown spinel (60 gp). Rock crystal (40 gp). Rhodochrosite (10 gp). Peridot (40 gp). Amethyst (60 gp). Chrysoberyl (60 gp). Iolite (40 gp). Jasper (40 gp). Blue sapphire (600 gp). Fiery yellow corundum (600 gp). Iolite (40 gp). 1 Medium magic item.
Purban High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His golden hair is cut short with large spiked bangs in the front. He has a dull look in his blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Purban studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants to work out more often; and many gnolls want him driven away
Ideals: Gifted, Athletic. Flaws: Selfish. Bonds: Adventurer, Enemies. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 61 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 20 (+5) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Fivin Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Fivin grew up listening to his mother's many stories. Fivin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
Possessions: 600 gp. 1 Minor magic item.
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