Kiirith Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts. He has styled his silver crest well, parting it to the right. He has several tiny emerald earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many illithids want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict. Bonds: Rich, Religious, Enemies. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2500 sp.
Zedaar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. He keeps his brass crest in a flapper bob. He has gold eyes and a blue hat with a brown feather.
Personality: He has always had a great fascination with Dragonborn culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Zedaar lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and dragonborn compassion
Flaws: Racist, Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 24 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 11000 sp.
Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy red beard and wild red hair. This violet eyed easterner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Joker, Gifted. Flaws: Ugly, Addict, Disease. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 87 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 4000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black cloak and cross-gartered red stockings. He wears a deerstalker hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Alexandrite (900 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt. 1 Darkwood Shield.
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