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NPC Generator

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Advanced [show]


Namfoodle Gummen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear yellow clothing when he does not wear armor. He has shaved his head bald. He has brown eyes and a yellow hat with a white feather.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Namfoodle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fletcher.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Mentor, Job, Has a crush. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Namfoodle Gummen, Male Gnome Adept 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. 1 Good lock.


Social Check DCs


Dalgal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.

History: He was born in a small island village. Dalgal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Addict, Cynical. Bonds: Adventurer, Nature. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Dalgal Torevir, Male Dwarf Wizard 10
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Sylvan, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 1800 gp. Amethyst (80 gp). Azurite (9 gp). Black pearl (700 gp). Fire opal (1200 gp). Carnelian (40 gp). Obsidian (9 gp). Eye agate (9 gp).


Social Check DCs


Bundrigo Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barkeep does. His hair is white and very short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He dropped out of school before completing his studies. He became a Barkeep soon after.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Joker, Logical. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Bundrigo Nimblefingers, Male Halfling Wizard 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 16
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Nelkin Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, grey shirt, and red tie, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: Eccentric and domineering, Nelkin will drive conversation. He is able to make almost anything out of random pieces of junk.

History: Nelkin lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Carter, but he was a colossal failure. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Extrovert, Gifted. Bonds: Attractive, Family, Job. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Nelkin Wiseacre, Male Halfling Bard 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 8000 sp.


Social Check DCs

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