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NPC Generator

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Advanced [show]


Erias Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His auburn hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Dilettante business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive, Greedy. Bonds: Guardian, Job. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Erias Deepdelver, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 7 Acid flasks.


Social Check DCs


Barendd Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He is physically well-built. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: Born in the west to a Sage, Barendd learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Sage for hire.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Barendd Rubyeye, Male Dwarf Expert 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aelar Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to cover his moderate length auburn hair. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Aelar Mitchell, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)18 (+4) 12 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome, Celestial, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Hupe Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his greatsword ready. His brown hair is braided into rings. His brown eyes peer out from beneath his broad brown hat.

Personality: Hupe speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Hupe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hupe was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Military. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hupe Appleblossom, Male Halfling Cleric 11
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 64 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Persuasion +6, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs

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