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NPC Generator

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Advanced [show]


Gildmak Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Courier uniform. His hair is silver and very short. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Gildmak isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: To be a Architect again; and sabotage a competitor

Ideals: Impeccable, Entrepeneur. Flaws: Mundane, Addict. Bonds: Job. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Gildmak Reedfellow, Male Halfling Ranger 14
Small (3'0") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 85 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 15 (+2)19 (+4)
Skills Acrobatics +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Gnome
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 5000 gp. Banded agate (9 gp). Eye agate (9 gp). Blue star sapphire (1400 gp). Lapis lazuli (9 gp). Blue quartz (9 gp). Aquamarine (800 gp). Alexandrite (800 gp). Hematite (9 gp). Fiery yellow corundum (1400 gp). Carnelian (60 gp). Star rose quartz (60 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Fivin Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 4 years old his parents immigrated from the east. Fivin was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Apothecary. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Bonds: Attractive, Adventurer, Immigrant, Nature, Family. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Fivin Heiser, Male Half-Elf Rogue 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Red garnet (120 gp). Amber (120 gp). 1 Minor magic item.


Social Check DCs


Traubon Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his sickle always slung over his shoulder. He is portly but not overly obese. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.

History: He got into the Locksmith business at a young age. Through the years after Traubon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Traubon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Traubon and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Greedy, Antagonistic. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Traubon Brawnanvil, Male Dwarf Sorcerer 11
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 63 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Deception +6, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666400

Possessions: 600 gp.


Social Check DCs


Theobald Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He sports green clothing, slightly heavier than average wear. His feathered hat is riddled with cuts and holes. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Theobald Carlton, Male Human Aristocrat 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs

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