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NPC Generator

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Advanced [show]


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trym was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Passionate. Bonds: Rich, Immigrant, Job, Attractive. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Trym Ramsay, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Deception +2, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp.


Social Check DCs


Târz Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His white hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Animal Trainer, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Antagonistic, PTSD. Bonds: Adventurer, Poor. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Târz Bradley, Male Half-Orc Aristocrat 2
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Hupe Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of strength around his neck, and a morningstar on his belt. His black hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Farmer

Voice: German accent

Attributes [hide]

Hupe Copperkettle, Male Halfling Fighter 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 8 (-1)13 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Star ruby (400 gp). 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Karash Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: Half-Orc compassion; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic, Selfish, Racist. Bonds: Rich. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Karash Morton, Male Half-Orc Sorcerer 6
Medium (5'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs

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