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NPC Generator

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Advanced [show]


Arannis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear flannel. His hair is black and very short. He has blue eyes and a white hat with a tan feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: Arannis lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and wishes to resurrect an old love

Ideals: Impeccable, Philantrophist. Bonds: Family, In love. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Arannis Xistsrith, Male Elf Ranger 13
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 77 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Athletics +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pushkrimp Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Pushkrimp was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Philantrophist. Flaws: Insane, Addict. Bonds: Attractive. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Pushkrimp Blackwood, Male Half-Orc Ranger 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Clerebold Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He keeps his long blonde hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Tailor in town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Xiloscient, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wrenn Turen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Wrenn grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Slave. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Wrenn Turen, Male Gnome Monk 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Holy water. 3 Acid flasks. 2 Thunderstones.


Social Check DCs

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