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NPC Generator

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Advanced [show]


Tarak Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with black socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: Tarak was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Shy, Impulsive, Insane, Fearful. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Tarak Everly, Male Half-Orc Bard 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 70 gp.


Social Check DCs


Fragrant Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with tan lining and desert motifs and is in decent physical shape. He keeps his black fur in a flapper bob. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Tanner, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Slave, Poor. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Fragrant Of Snakes, Male Tabaxi Monk 4
Medium (5'4") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aust Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears rags and sports a simple walking cane. His auburn hair is singed and shortened. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. When Aust reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer, Military. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Aust Caerdonel, Male Elf Cleric 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 8000 cp. 3 Alchemist’s fire. 4 Acid flasks.


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His white fur is kept up in a ponytail inside a Stetson hat. His fierce copper eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has achieved small success as a Mercenary.

Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army

Flaws: Emotional. Bonds: Adventurer, Military, Job, Has a crush. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Spring Thunder, Male Tabaxi Bard 6
Medium (6'8") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 40 pp. Black pearl (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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