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NPC Generator

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Advanced [show]


Lewis Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky pastel painted plate armor. His golden hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Lewis hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Insane. Bonds: Religious, Enemies, Adventurer. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Lewis Connors, Male Half-Elf Barbarian 15
Medium (4'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 150 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 17 (+3)17 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 13
Languages Common, Elven, Druidic, Infernal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Banded agate (14 gp). Rose (20 gp). Red-brown spinel (90 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: He was born to loving parents in a slum to the west. Gildmak was born on a far western forest where he grew up under the tutelage of his mother, an expert Adventurer. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Insomniac, Ugly. Bonds: Immigrant, Poor. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Gildmak Tallfellow, Male Halfling Ranger 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp. Brown-green garnet (160 gp).


Social Check DCs


Morgran Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple brown robe with tan stripes complete with hood. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Morgran is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Morgran was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Morgran's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Family. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Morgran Rumnaheim, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 8 (-1)6 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Harvest Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Harvest Of Storm, Male Tabaxi Barbarian 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp. Pink pearl (70 gp).


Social Check DCs

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