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NPC Generator

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Advanced [show]


Fonkin Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His brown hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: Fonkin was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well.

Ideals: Optimist, Gifted, Persistence. Bonds: Rich, Family. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Fonkin Rofferton, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Right-Handed Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown tunic with black highlights, and long yellow pants that bunch up around his shoes, and is pretty ugly. His white fur is still thick. He has a dull look in his amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of a Junk Dealer, who enjoyed hunting, Right-Handed was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Right-Handed took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Nature, Has a crush, Enemies. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Right-Handed Of Winter, Male Tabaxi Ranger 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Stealth +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has no hair. This brown eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Gerald Conway, Male Human Ranger 9
Medium (5'3") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Silver comb with moonstones (800 gp).


Social Check DCs


Lewis Carlton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear brown tank tops with blue pants. He wears a colorful flower in his blonde hair. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Bonds: Attractive, Immigrant, Poor. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Lewis Carlton, Male Human Druid 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Azurite (7 gp).


Social Check DCs

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