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NPC Generator

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Advanced [show]


Olrok Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'2" and tends to wear a green poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: Olrok was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Olrok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He uses money and sex appeal to get what he needs; and revenge

Ideals: Gifted, Persistence. Bonds: Poor, Nature. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Olrok Stanford, Male Half-Orc Adept 5
Medium (5'2") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp. Violet garnet (200 gp). Violet garnet (200 gp). Amber (40 gp).


Social Check DCs


Pandjed Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his brass crest in a flapper bob. He wears large thick round spectacles.

Personality: Eccentric and domineering, Pandjed will drive conversation. He is harsh and unforgiving.

History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Pandjed Jerynomonis, Male Dragonborn Fighter 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Stannor Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Shy. Bonds: Mentor, Immigrant. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Stannor Fastfoot, Male Halfling Cleric 9
Small (3'3") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. Aquamarine (600 gp). Blue quartz (13 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Radomir Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'11" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants his loneliness to end; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Logical. Flaws: Ugly, Shy. Bonds: Slave, Has a crush. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Radomir Wildheart, Male Halfling Expert 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Auran, Infernal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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