Geva Axton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and very much looks the part of a Fletcher. Her long white hair reaches down to her waist. Her hazel eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful necromancer made her what she is. Like her mother and her brother before her, after school she went straight into learning to become a Fletcher. She then took over the family business and is one of the better Fletcher for hire.
Motivation: She's repulsed by the PC; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Job, Family, Mentor. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 20000 cp. Amethyst (50 gp). Moss agate (15 gp). Chrysoberyl (50 gp).
Oriel Stapleton, Female Human [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears a yellow shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She keeps her golden hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Oriel isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Soapmaker soon after.
Motivation: Money/treasure; and she is greedy
Ideals: Impeccable. Flaws: Hedonist. Bonds: Mentor, Job, Rich. Occupation: Soapmaker
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 4000 sp. Amethyst (100 gp). Freshwater pearl (4 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
Melissa Pinkerton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Secretive. Bonds: Attractive, Religious, Rich. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 10 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Wakefield, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a faded coat and loose pants complete with top hat. Her skin is also unnaturally pale. Her hair is greying and her face has many wrinkles. She has a tattooed face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She now spends her time doing works of charity.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Alexandrite (300 gp). Citrine (50 gp).
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