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NPC Generator

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Advanced [show]


Gunter Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is cut close to his head. He has green eyes and a brown hat with a blue feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Gunter studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and to be a dilettante again

Ideals: Joker, Artistic, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Gunter Kensley, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His red hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Anselm was born with his mother's beautiful face. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. In the meantime he has taken over work as a Jeweler and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Adventurer, Attractive, Job. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Anselm Ansley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Stanford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a brown collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a monstrous two handed axe. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Dean has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Dean Stanford, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 8 (-1)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Rich purple corundum (1100 gp). Red spinel (90 gp). Blue sapphire (1100 gp).


Social Check DCs


Mary Clive, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She sports tan clothing, slightly heavier than average wear. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are violet and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the east. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Mary's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Mary Clive, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Zircon (80 gp). Black pearl (1100 gp). Amber (160 gp).


Social Check DCs

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