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NPC Generator

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Advanced [show]


Joan Kinsley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a blue and black robe with the hood down. Her hair is short and golden. Her face is scarred and worn.

Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Scribe job and began her own company from there.

Motivation: She is currently in port desperately looking for someone to get her out; and her name or reputation has been wronged in the past by drow, and she desires to right it

Flaws: Ugly. Bonds: Slave, Job, Enemies. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Joan Kinsley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Tiger eye turquoise (9 gp). Fire opal (1400 gp). Red spinel (40 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Chatham, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries with her a set of hammers on her belt, each one with a ruby on the hilt. She has wavy black hair. Her eyes are gray and she is always smoking a pipe.

Personality: Eccentric and domineering, Alice will drive conversation. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Alice Chatham, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 13 (+1)8 (-1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Norman Langston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He sports a long blonde beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Joker. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Norman Langston, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Sleight of Hand +7, Survival +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. 1 Healer’s kit.


Social Check DCs


Theobald Everleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: Theobald was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Flaws: Depressed, Selfish, Racist. Bonds: Job, Poor. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Theobald Everleigh, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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