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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ida Chester, Female Human [Permalink]

Personal [hide]

Description: Standing 5'1", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great joy in being the best Actor in town.

History: Born in the west to a Actor, Ida learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Emotional, Antagonistic. Bonds: Job. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Ida Chester, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Performer does. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Performer.

Motivation: Further expansion of business; and to be a fisher again

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Attractive, Nature. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Gentry, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Barlow, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female does not wear sleeves and tends to eschew shirts when she can avoid it. She is tall, broad shouldered and powerfully built. Her golden hair has been sun bleached extensively. Her ears are large.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Ermina lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Ermina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.

Motivation: Wants to raise her children well.

Ideals: Justice, Opinionated, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ermina Barlow, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp.


Social Check DCs


Agatha Denholm, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright blue dresses and hats. She carries with her a set of glaives, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her amber eyes peer out from beneath her deerstalker blue hat.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She got into the Mercenary business at a young age. She was an apprentice working in her mother's forge. She used her abilities to travel the world and help people.

Motivation: Revenge; and sabotage a competitor

Ideals: Fighting, Philantrophist. Bonds: Guardian, Job, Enemies. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Agatha Denholm, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 17 (+3)6 (-2)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Aquamarine (700 gp).


Social Check DCs

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