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NPC Generator

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Advanced [show]


Hubert Anderton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His red hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Hubert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Gifted, Artistic. Flaws: Ugly, Depressed. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Anderton, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Ernest Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has a slight overbite and is overall scrawny. He has styled his chestnut hair well, parting it to the right. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Enemies, Immigrant, Criminal record, Rich. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Kinsley, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: A roughly beaten golden orb (70 gp). Brass mug with jade inlays (200 gp). A delicate brass dragon egg (50 gp).


Social Check DCs


Bertram Stanton, Male Human [Permalink]

Personal [hide]

Description: This man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his falchion, and sports empty pouches on his belt. He has wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Criminal record. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Stanton, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Blyth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and red handkerchief worn on his right side. His red hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: Adelard hails from a village terrorized by brigands. One day when Adelard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Adelard was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Flaws: Insane, Selfish, PTSD. Bonds: Immigrant, Enemies, Family. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Adelard Blyth, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Silver pearl (110 gp).


Social Check DCs

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