Beatrice Emsworth, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears black cloth garments or leather armor. Her auburn hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is overprotective of those who hire her services. She has a small toy that she constantly fidgets with.
History: Born to a Glassblower, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: To share knowledge with the world; and to be a glassblower again
Ideals: Logical. Flaws: Addict. Bonds: Guardian, Poor, Job. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Blue quartz (9 gp). Obsidian (9 gp). Blue sapphire (1300 gp).
Hugh Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to cover his moderate length white hair. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.
History: He got into the Miner business at a young age. He worked as a nervous Miner and found it very stressful. He struck the Miner job and began his own company from there.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
Eloise Mori, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. Her black hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Energy wise she seems alert and responsive.
History: She got into the Body Guard business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eloise took refuge in the large cave and found the beat up rapier and armor she uses now. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Professionalism. Flaws: Addict. Bonds: Rich, Job, Nature. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 12 (+1) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1 Minor magic item.
Giselle Everleigh, Female Human [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She keeps her long golden hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Giselle was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: To clean up the streets; and money/treasure
Ideals: Joker. Flaws: Impulsive. Bonds: Military, Rich, Guardian. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


