Millicent Bradley, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. With bright golden hair. She has brown eyes.
Personality: She is a Interpreter first and foremost. She believes firmly that knowledge should be universal. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she is a bit of a kleptomaniac
Flaws: Ugly. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Don Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His blonde hair is heavily combed to the right. His eyes are a pleasant gray.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants a kiss
Ideals: Logical. Bonds: Job, Nature, Has a crush, Enemies. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Peyton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. Her golden hair is styled in orderly dreadlocks. She is baby faced.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the north to a Servant, Ermina learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion
Ideals: Impeccable, Entrepeneur. Bonds: Criminal record, Job, Family. Occupation: Servant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Sybil Beverly, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her silver hair is drawn into a tight pony tail with a rose scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal singing training, and achieved minor success. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Optimist, Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Violet garnet (300 gp). Jasper (30 gp). Brown-green garnet (110 gp).
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