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NPC Generator

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Lvl.
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Seed

Advanced [show]


Mary Hornsby, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a worn and beaten armor. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She believes the world needs to unite to get rid of dire rats once and for all.

History: Mary lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is a bit of a kleptomaniac; and wants a kiss

Flaws: Ugly. Bonds: Enemies, Family, Criminal record, Has a crush. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Mary Hornsby, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Anthony Hale, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His brown hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small plains village. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in dagger use. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Fighting, Athletic, Optimist. Bonds: Nature, Enemies. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Hale, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Henry Bing, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a guard again

Ideals: Entrepeneur, Philantrophist. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Bing, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey cloak and cross-gartered brown stockings. His chestnut hair is unkempt and raggedy. His amber eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Hugh Beitz, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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