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NPC Generator

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Advanced [show]


Juliana Hadlee, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is long and blonde with streaks of silver, and is pulled back with small green clips. She has amber eyes and a green hat with a white feather.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Flaws: Hedonist, Addict. Bonds: Rich, Immigrant, Adventurer. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Juliana Hadlee, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Druidic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Eloise Blyth, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her moppish chestnut hair is in a traditional bowl cut. Her ears are large.

Personality: She will rave to anyone who will listen. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Eloise Blyth, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Sarah Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a pastel armored body suit, with a simple black line shooting up and back down. She has dyed her greying red hair a little too much giving a sharp red color. Her gray eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: When she was but 4 years old her parents immigrated from the north. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption.

Flaws: Cynical. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Sarah Staurheim, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Athletics +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears green leather gloves, a green jacket, and tight pants. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trym hails from a village terrorized by brigands. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Insane, Fearful. Bonds: Enemies, Family. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Trym Tatum, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Rich purple corundum (700 gp). Sard (80 gp).


Social Check DCs

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