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NPC Generator

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Advanced [show]


Richard Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: Born to a Blacksmith, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother.

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Family. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Richard Trollope, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Tim Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. He has gleaming, smiling blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Joker, Gifted. Bonds: Attractive, Military, Nature. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Tim Sherwood, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Ermina Copeland, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple black robe with tan stripes complete with hood. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can't help but pocket interesting objects she comes across

History: Gifted from a young age, Ermina studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted divine powers by her dying sister.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Ermina Copeland, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Mary Sharps, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Sporting a red mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful, Mundane. Bonds: Poor. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Mary Sharps, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)6 (-2) 5 (-3)15 (+2)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Deep green spinel (100 gp). Red garnet (100 gp). Smoky quartz (80 gp). Brown-green garnet (100 gp).


Social Check DCs

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