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NPC Generator

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Advanced [show]


Oriel Washington, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She typically wears grey cloth garments or leather armor. She has a hunchback. Her blonde hair is singed and shortened. Her thin eyebrows rest above her beady green eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is afraid of women and trembles around them

History: Sold as a small child to a slaver, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Mentor, Adventurer. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Oriel Washington, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 8 (-1)15 (+2)
Skills Insight +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs


Emmeline Blakeley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her red hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She dislikes all the random violence that takes place in the east. She can't help but pocket interesting objects she comes across

History: The child of a Doctor, who enjoyed hunting, Emmeline was taken on many hunting expeditions. She worked as a nervous Engraver and found it very stressful. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her relatives are trying to arrange a marriage; and she feels that her past leaves her morally obligated to help

Ideals: Pacifist. Bonds: Criminal record, Nature, Job, Family. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Emmeline Blakeley, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Raymond Dumph, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered glaive and tarnished axe as well. His brown hair is knotted and matted. His gray eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a crush on the local Masseuse; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Job, Mentor, Family, Has a crush. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Raymond Dumph, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 9 (-1)8 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Heather Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her white boots flare out at the collars. She carries with her a set of monstrous two handed axes on her belt, each one with a aquamarine on the hilt. With wild red hair. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Heather Winterbourne, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)18 (+4) 13 (+1)8 (-1)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Aquan, Auran
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp.


Social Check DCs

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