Geoffrey Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers red and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries flails. His white hair is lengthy. His brown eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Bounty Hunter, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Beitz, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He likes to wear ponchos typically of a light violet in addition to tight pants. He has a hunchback. His white hair is cut short. His brown eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Blacksmith again; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Job. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. Lapis lazuli (11 gp). Rock crystal (50 gp). Obsidian (11 gp). Hematite (11 gp).
Eva Rodney, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears professional attire. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are blue and catlike.
Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Eva was raised in a hard working conservative environment. Eva was born on a far northern forest where she grew up under the tutelage of her father, an expert Fisher. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Flaws: Shy, Secretive. Bonds: Attractive, Job, Immigrant. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp.
Everard Pickering, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His golden hair is lengthy. He wears large thick round spectacles.
Personality: Eccentric and domineering, Everard will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of southern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Chalcedony (50 gp).
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