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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Dalton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. She wears her black hair down. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Ermina studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She got away from her former life and has fallen to alcoholism.

Motivation: She is terrified, and will act out of fear; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Religious. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Ermina Dalton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 13 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Golden yellow topaz (600 gp). Rock crystal (30 gp). Sardonyx (30 gp).


Social Check DCs


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy white pantaloons and a blue scarf. He is muscular with a powerful set of arms. His white hair is greasy and uncared for. His eyes are green and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Cynical, Selfish. Bonds: Rich, Mentor. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Patrick Graham, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. He has a long brown beard with little hanging trinkets. His fierce amber eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his father.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To protect his home; and an old rival family wants him found

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Family, Guardian. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Tindall, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hayes, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He keeps his blonde hair in a flapper bob. His eyes are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: Gifted from a young age, Theodoric studied abroad. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Job. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Theodoric Hayes, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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