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NPC Generator

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Lvl.
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Advanced [show]


Hugolina Sherwood, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. She is baby faced.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was raised in a forest tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by brigands. Hugolina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Hugolina Sherwood, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Clerebold Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a long golden beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast desert. After coming to the age of reason, Clerebold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Clerebold Harlow, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears black cloth garments or leather armor. He wears a Stetson hat to cover his moderate length silver hair. He has green eyes.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Bonds: Adventurer, Attractive, Military. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Trym Stansfield, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and he has passion for adventuring and risk

Bonds: Family, Criminal record, Adventurer, Guardian. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Arnold Shirley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Moonstone (80 gp). Eye agate (8 gp).


Social Check DCs

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