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NPC Generator

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Advanced [show]


Sarah Camden, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She has the majority of her body covered in plate. Her white hair is well kept. Her fierce green eyes like to dwell on things.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. She has never given up on her painting dream.

Motivation: Wants to work out more often; and she is content

Ideals: Athletic, Artistic, Optimist. Flaws: Mundane. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Sarah Camden, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Trym Hayley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a red tunic with blue highlights, and long green pants that bunch up around his shoes. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy. Bonds: Adventurer, Criminal record, Nature. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Trym Hayley, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 19 (+4)16 (+3)
Skills Nature +3, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Alexandre Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a weathered and beat up set of banded mail beneath an oversized black coat. His clothes are grease stained in places. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Alexandre Hayhurst, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Deep green spinel (60 gp).


Social Check DCs


Maynild Beckwith, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is slicked back into a classic pompadour. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the south, but her parents moved at a very young age to the west. Through the years after Maynild was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Maynild's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Maynild Beckwith, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. Violet garnet (600 gp). Hematite (10 gp).


Social Check DCs

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