Jocelyn Royal, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His black hair is kept up in a ponytail inside a small hat. He has several tiny jet earrings on each ear.
Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Jocelyn was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: Expand his business.
Ideals: Disciplined, Optimist. Flaws: PTSD. Bonds: Rich, Job. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Smoky quartz (30 gp). Deep green spinel (140 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Cromwell, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tan vest and prefers red and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her hair in dreadlocks. Her gray eyes have a joyful gleam in them most of the time.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants her found; and she has passion for adventuring and risk
Flaws: Ugly. Bonds: Family, Military, Adventurer, Nature. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Blue star sapphire (1500 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Stansfield, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with feathered hat, she is not a threatening figure. She has a long golden ponytail with little hanging trinkets. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is witty, but her monotone delivery comes off as unnerving She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC; and to settle down with her crush
Ideals: Joker, Artistic. Flaws: Ugly, PTSD. Bonds: Has a crush. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Violet garnet (1000 gp). Azurite (11 gp). Onyx (20 gp). Moss agate (11 gp). 1 Banded mail. 1 Chain shirt. 1 Banded mail. 1 Masterwork studded leather.
Hugh Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is lengthy. He has several tiny jet earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his painting dream.
Motivation: He wants to meet his childhood hero; and wants to raise his children well
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!


