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NPC Generator

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Advanced [show]


Matilda Hadley, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is cut short with large spiked bangs in the front. She has amber eyes and a black hat with a tan feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her father raised her in a mountain cabin. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Human compassion; and she's repulsed by the pc

Flaws: Depressed, Antagonistic, Insane, Racist. Bonds: Nature. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Matilda Hadley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 18 (+4)8 (-1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 14
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Malachite (6 gp). Black star sapphire (500 gp). Aquamarine (300 gp).


Social Check DCs


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His silver hair is thinning but still full. His violet eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Adventurer, Family. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Gerard Marston, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp.


Social Check DCs


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, white cloak. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Doppelganger in disguise. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Adventurer, Military. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Trym Elton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Malachite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man typically wears green cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his chestnut hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Joker. Flaws: Depressed, Mundane. Bonds: Rich. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Anthony Fawcett, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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