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NPC Generator

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Advanced [show]


Juliana Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Adventurer. She has a penchant for wearing a ring with an oversized sapphire on her right hand. With wild chestnut hair. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Juliana hails from a village terrorized by orcs. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.

Motivation: To pay off her debts; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Enemies, Religious, Debt. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Juliana Dumph, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. Jasper (80 gp). Pink pearl (40 gp). Bloodstone (80 gp).


Social Check DCs


Bertram Stanford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. He keeps his chestnut hair in a pixie cut. His hazel unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease, Shy. Bonds: Adventurer, Criminal record. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Bertram Stanford, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 18 (+4)9 (-1) 14 (+2)7 (-2)
Skills Insight +5, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Kyle Watson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are a pleasant hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and doesn't want to be a laborer and was forced into it by his family

Flaws: Insomniac. Bonds: Attractive, Family, Job, Adventurer. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Kyle Watson, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Ermina Law, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Sporting a red mohawk this woman's hair draws a lot of attention. She has several tiny jet earrings on each ear.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Expand her business.

Ideals: Fighting, Opinionated. Bonds: Rich, Job, Immigrant, Family. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Ermina Law, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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