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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Atherton, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is typically in her Ruler uniform. Her whole body is exceptionally muscular. Her hair is white, silky, and of moderate length. Her green eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Mary was raised in a hard working conservative environment. She worked as a nervous Ruler and found it very stressful. She has worked as a Ruler like her father before her.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult.

Flaws: Sensitive, Shy. Bonds: Job, Immigrant, Attractive. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Atherton, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel cloak and cross-gartered grey stockings and is in decent physical shape. He keeps his blonde hair in a flapper bob. He has several tiny topaz earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and to be a hunter again

Ideals: Artistic, Joker, Fighting. Bonds: Rich, Job. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Staurheim, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Violet garnet (900 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Elysande Graeme, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue shirt with thin yellow vertical stripes and grey pants. Her blonde hair is singed and shortened. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Elysande was born the youngest of three triplets. Like her mother and her sister before her, after school she went straight into learning to become a Interpreter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Family, Job. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Elysande Graeme, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Athletics +6, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Griselda Gentry, Female Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern woman prefers to wear flannel. Her chestnut hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is lazy and tries to find solutions quickly.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.

Motivation: Marry her sister to traveling adventurers.

Ideals: Athletic, Artistic. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Griselda Gentry, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs

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