Sarah Springfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her moppish auburn hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She cannot resist a sob story and will often dote over anyone who has one.
History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Average lock. 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Backpack.
Matilda Atherton, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. Her hair is cut close to her head. She has gleaming, smiling gray eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born to loving parents in a slum to the west. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Matilda and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Nature. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jane Wellington, Female Human [Permalink]
Personal [hide]
Description: This woman wears a green vest and prefers pastel and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. She has moderate length chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a minor phobia of water and hates getting wet.
History: Her father raised her in a mountain cabin. After coming to the age of reason, Jane took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Heward Tenley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Spy does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Spy, Heward learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Philantrophist. Flaws: Terse. Bonds: Job, Attractive. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Large well-done wool tapestry (600 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


