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NPC Generator

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Advanced [show]


Emmeline Wentworth, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her auburn hair is heavily combed to the right. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Emmeline Wentworth, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 12 (+1)8 (-1)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Gunter Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair is short and black. His green eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To be a Navigator again; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Attractive, Job. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Gunter Whitby, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 15 (+2)5 (-3)
Skills Intimidation +0, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Frederick Snape, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long silver hair is drawn into a two foot long braid. His blue eyes peer out from beneath his small white hat.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Joker. Bonds: Attractive, Guardian, Mentor. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Frederick Snape, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 16 (+3)9 (-1)
Skills Intimidation +2, Nature +7
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Sylvan, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. 1 Full Plate. 1 Darkwood Buckler. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Giselle Ansley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear tan clothing when she does not wear armor. Her long auburn hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: Giselle was born the youngest of three triplets. After coming to the age of reason, Giselle took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Expand her business; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Gifted. Bonds: Family, Criminal record, Job. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Giselle Ansley, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 5 (-3)12 (+1)
Skills Intimidation +4, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp.


Social Check DCs

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