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NPC Generator

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Advanced [show]


Ermina Hastings, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports pastel clothing, slightly heavier than average wear. Her top hat is riddled with cuts and holes. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She plays an instrument quite well.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has had some formal poetry training, and achieved minor success. After a long history of fighting, Ermina and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Ermina Hastings, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Lapis lazuli (13 gp). Black pearl (700 gp).


Social Check DCs


Norman Harlow, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He prefers to wear green clothing when he does not wear armor. He has moderate length golden hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and doesn't want to be a navigator and was forced into it by his family

Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Harlow, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (300 gp). A roughly beaten golden orb (60 gp).


Social Check DCs


Bertram Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries nunchakus. He has done his best to style his chestnut hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: He is mildly Human supremacist, though he does not identify as such. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Bertram studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was granted psionic powers by his dying brother.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Bertram Paxton, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Sapphire pendant on gold chain (900 gp). Carved bone or ivory statuette (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Digby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny ruby earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful slaver made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Criminal record, Mentor. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Chad Digby, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Deep blue spinel (800 gp). Deep blue spinel (800 gp). Freshwater pearl (16 gp).


Social Check DCs

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