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NPC Generator

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Advanced [show]


Millicent Beckwith, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of luck around her neck, and a axe on her belt. Her hair is brown and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is harsh and unforgiving.

History: Millicent hails from a village terrorized by dire rats. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is her passion; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Millicent Beckwith, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Hadwisa Spalding, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her black hair is braided into rings. Her green eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also hits on women, regardless of circumstances.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is a bit of a kleptomaniac

Ideals: Optimist, Entrepeneur. Flaws: Greedy. Bonds: Has a crush, Criminal record. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Hadwisa Spalding, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)7 (-2) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Heward Huxley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses like a well dressed Stableman does. His chestnut hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. A gifted student he started as a Navigator, but he got bored and became a Stableman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Heward Huxley, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Black opal (1200 gp).


Social Check DCs


Miles Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. With bright white hair and a scraggly beard. This green eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Cynical. Bonds: Attractive, Adventurer, Criminal record. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Miles Pinkerton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Lapis lazuli (12 gp). Fire opal (1200 gp).


Social Check DCs

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