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NPC Generator

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Advanced [show]


Egelina Norton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a ceremonial dagger. Her black hair is heavily combed to the left. She has a dull look in her gray eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Cynical, Secretive. Bonds: Attractive. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Egelina Norton, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Tiger eye turquoise (8 gp). Azurite (8 gp).


Social Check DCs


Reynard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green shirt with thin blue vertical stripes and white pants. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Addict, Mundane. Bonds: Poor, Family. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Reynard Winthrop, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ida Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a blue costume with the symbols of her god on her torso. She has dyed her greying white hair a little too much giving a sharp white color. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: She is unsatisfied with her job; and to unite with her sister

Flaws: Shy, Forgetful. Bonds: Nature, Family, Job. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Ida Gracey, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Wellington, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has done her best to style her red hair to look like a famous performer. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Egelina was born with her father's beautiful face. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Egelina Wellington, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. White pearl (90 gp). Blue quartz (6 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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