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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His black hair is singed and shortened. His violet eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and to clean up the streets

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Guardian, Family. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Windsor, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Herleva Barton, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants, and she perpetually has her glaive ready. Her hair is brown and very short. She wears large thick round spectacles.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She can't help but pocket interesting objects she comes across

History: When she was but 8 years old her parents immigrated from the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Immigrant, Job. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Herleva Barton, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)5 (-3) 14 (+2)10 (+0)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp.


Social Check DCs


Maynild Alton, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. She wears a small hat to hide her balding. She has a tattooed face.

Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small forest village. Maynild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Maynild decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Hedonist. Bonds: Nature, Criminal record, Family. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Maynild Alton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He has no hair. His blue eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Armorer, Theobald learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has achieved small success as a Armorer.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Theobald Gracey, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Deep blue spinel (1400 gp). Star rose quartz (80 gp).


Social Check DCs

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