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NPC Generator

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Advanced [show]


Margery Charlton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky tan painted plate armor. Her hair is white and curly. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses divination through singing.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Margery was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Margery's father didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Margery Charlton, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 8 (-1)8 (-1)
Skills Insight +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Jane Yorke, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is bristling with hidden weapons, mostly hammers and whips. Her head has been shaved. She has gleaming, smiling blue eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fletcher.

Motivation: To be a Detective again; and she is a bit of a kleptomaniac

Flaws: Ugly, Hedonist, Mundane. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Jane Yorke, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)18 (+4) 13 (+1)11 (+0)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Infernal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp.


Social Check DCs


Ernest Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in tan turtlenecks beneath a white coat with green slacks. His red hair and beard is wavy and long. This green eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, his parents were killed by a brigands raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Ernest Yorke, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Rose (20 gp). White pearl (120 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting brown shirt and pants. He wears a top hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Spice Merchant business at a young age. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Justice. Bonds: Immigrant, Criminal record, Job. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Manfred Gracey, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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