Aldous Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He has wavy blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Navigator profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Navigator, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor.
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).
Richard Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His silver hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and human compassion
Flaws: Impulsive, Racist. Bonds: Enemies, Poor, Job. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
Joan Davenport, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She dresses in white turtlenecks beneath a pastel coat with black slacks. Her hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Cocky and sure of herself, she believes she is the best Ploughman born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.
History: Joan lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.
Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers
Ideals: Artistic, Gifted. Bonds: Attractive, Job, Family. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Black opal (1100 gp). Rose (50 gp). Lapis lazuli (10 gp). Chrysoberyl (130 gp). 1 Minor magic item.
Mary Upton, Female Human [Permalink]
Personal [hide]
Description: 4'7" and muscular, this eastern woman wears a violet shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her hair, while still mostly golden, has prominent grey streaks. Her face is scarred and worn.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also has developed a complete distrust of the Masseuse profession.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform She struck the Shepherd job and began her own company from there.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Slave. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Rhodochrosite (9 gp). Rhodochrosite (9 gp). Violet garnet (600 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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