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NPC Generator

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Advanced [show]


Cory Reed, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a white collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is blonde, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: Cory was born the youngest of three triplets. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cory's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Family. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Reed, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)7 (-2) 14 (+2)16 (+3)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Richard Atterton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear flannel, marred by sweets. He wears his white hair up. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.

History: Richard hails from a village terrorized by dire rats. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Enemies. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Richard Atterton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, History +6
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Alexandrite (1500 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Lance Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and red robe with the hood down. His brown hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Breeden, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Deception +4
Senses Passive Perception 12
Languages Common, Druidic, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Gerard Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky black painted plate armor. His black hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: He got into the Adventurer business at a young age. Gerard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has set out to sabotage the competition.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Philantrophist. Bonds: Job, Religious, Guardian. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Gerard Badger, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +6, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Golden yellow topaz (1500 gp). Rock crystal (80 gp). Eye agate (16 gp). 1 Minor magic item.


Social Check DCs

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