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NPC Generator

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Advanced [show]


Ralf Rutherford, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is wearing colorful clothing, dressed as a Hunter. He wears a colorful flower in his golden hair. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Hunter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Ralf Rutherford, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Agnes Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears yellow leather gloves, a yellow jacket, and tight pants. With wild black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Agnes hails from a village terrorized by dire rats. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and many dire rats want her driven away

Ideals: Athletic. Flaws: Cynical, Fearful, PTSD. Bonds: Enemies. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Agnes Myerscough, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Theodoric Axton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is renowned for his bright black suits and hats. His hair, while still mostly auburn, has prominent grey streaks. He has violet eyes and a black hat with a blue feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Nature, Job. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Axton, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, and is pretty ugly. His black hair is thinning but still full. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: He was born in a small desert village. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Justice. Flaws: Ugly, Lazy, Antagonistic. Bonds: Nature. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Godfrey Hale, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 14 (+2)5 (-3)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Golden pearl (100 gp). Alexandrite (700 gp). Aquamarine (700 gp).


Social Check DCs

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