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NPC Generator

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Advanced [show]


Godfrey Oakley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a grey suit, brown shirt, and violet tie. He keeps his long red hair kept up in a rat tail. This brown eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Godfrey Oakley, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Slave. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Randal Carlton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hadwisa Quinton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. With bright silver hair. Her ears are large.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also has developed a complete distrust of the Farmer profession.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Slave Trader job and began her own company from there.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Slave, Job. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Hadwisa Quinton, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Lapis lazuli (8 gp).


Social Check DCs


Everard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large brown mantle and cape that has been intricately interwoven into his grey robe. He keeps his red hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the ruined castle and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Mentor, Nature. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Everard Spaulding, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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