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NPC Generator

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Advanced [show]


Juliana Darby, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her head has been shaved. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She would rather hide behind her crafts than deal with other people.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered writing. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east; and she wants to get laid

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Insomniac, Shy. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Juliana Darby, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Performance +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Guy Blakely, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey painted combat armor at almost all times. He wears a top hat to hide his balding. His amber eyes peer out from beneath his top grey hat.

Personality: Calm and collected, he is a well trained Dyer. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Guy was born with his mother's beautiful face. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Optimist. Bonds: Job, Attractive, Adventurer. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Blakely, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 16 (+3)15 (+2)
Skills Performance +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Clayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His golden hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Tim hails from a village terrorized by goblins. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Tim Clayden, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Heward Van Es, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by teas. His golden hair is cut short. His eyes are gray.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Heward was born the youngest of three triplets. Heward was born on a far northern desert where he grew up under the tutelage of his father, an expert Laborer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Heward Van Es, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Golden yellow topaz (1500 gp). Azurite (11 gp). Deep blue spinel (1500 gp). Red spinel (70 gp).


Social Check DCs

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