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NPC Generator

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Advanced [show]


Rosalind Cromwell, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. She has gleaming, smiling gray eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is harsh and unforgiving.

History: She was born to a criminal king-pin and mafia family Through the years after Rosalind was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Rosalind's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Rosalind and her spouse have recently divorced.

Motivation: Meet up once more with her childhood friend; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Secretive, Antagonistic. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Rosalind Cromwell, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Peter Clive, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His brown hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Now he works as a writing tutor during his time off.

Motivation: A rival would like him out of the picture.

Ideals: Logical, Artistic. Bonds: Poor, Job, Criminal record. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Peter Clive, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Rose (40 gp). Tiger eye turquoise (5 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting black shirt and pants. He wears his chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Trey will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trey took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Extrovert, Fighting. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Trey Gresham, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Rolf Langdon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Layabout uniform. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Sensitive, Depressed. Bonds: Job, Rich. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Langdon, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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