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NPC Generator

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Lvl.
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Advanced [show]


Everard Easton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He is bristling with hidden weapons, mostly rapiers and hand crossbows. His silver hair is greasy and uncared for. His brown unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Addict. Bonds: Criminal record, Poor. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Everard Easton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Ida Hayden, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Architect. Her chestnut hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Ida and her spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Architect

Voice: American accent

Attributes [hide]

Ida Hayden, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)11 (+0) 5 (-3)13 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp.


Social Check DCs


William Vance, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, white cloak. His red hair is kept up in a ponytail inside a feathered hat. This gray eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Emotional. Bonds: Adventurer. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

William Vance, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Southey, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She wears her auburn hair up in a very large beehive style do. She has violet eyes.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has never given up on her singing dream.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Rohesia Southey, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Religion +5, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Alexandrite (1000 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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