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NPC Generator

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Advanced [show]


Ahlyssa Garfield, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. She carries a battered scimitar and tarnished ceremonial dagger as well. She has wavy blonde hair. Her amber eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and to reunite with her absent father

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Family. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Ahlyssa Garfield, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Alexandrite (300 gp). Amber (150 gp). Eye agate (14 gp). Tourmaline (150 gp).


Social Check DCs


Anselm Wharton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports violet clothing, slightly heavier than average wear. His golden hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Anselm was born on a far western island where he grew up under the tutelage of his father, an expert Bellfounder. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Religious, Immigrant. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Anselm Wharton, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Blue sapphire (1100 gp). Black pearl (700 gp). Red-brown spinel (40 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Kyle Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his shortbow ready. His hair is brown, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels kind of lost in life; and he has decided he is irredeemable

Ideals: Fighting, Logical. Flaws: Depressed, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Kyle Rylan, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 17 (+3)12 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp.


Social Check DCs


Millicent Blyth, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and prefers to wear brown pants and tee shirts. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Millicent hails from a village terrorized by dire rats. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a shoemaker and was forced into it by her family

Ideals: Opinionated. Flaws: Shy. Bonds: Enemies, Mentor, Family. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Millicent Blyth, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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